farmville 2
I really enjoyed my time on the Farmville 2 team. I was responsible for creating much of how the games 3d assets would end up looking.
These are a few of the assets i got to work on. I really loved the hand painted texture work.
havana buildings
Created after playing Uncharted 2.
From 2011
My plan was to make street of modular buildings and all the props for the street...then apply at Naughy Dog. Dead hard drives ruin all the fun . . .
I had a lot of fun setting up the unreal shaders to do vertex blending with height. This is a piece of cake now days, back then it was a nightmare to figure out.
I had a lot of fun setting up the unreal shaders to do vertex blending with height. This is a piece of cake now days, back then it was a nightmare to figure out.
dune buggy
Eagerly anticipating the game RAGE, i made this. This is from 2011.
Hand painted textures
Zbrush detailing
Subscribe to:
Posts (Atom)






























































