Created after playing Uncharted 2.
From 2011
My plan was to make street of modular buildings and all the props for the street...then apply at Naughy Dog. Dead hard drives ruin all the fun . . .
I had a lot of fun setting up the unreal shaders to do vertex blending with height. This is a piece of cake now days, back then it was a nightmare to figure out.
I had a lot of fun setting up the unreal shaders to do vertex blending with height. This is a piece of cake now days, back then it was a nightmare to figure out.